Warrior ATTACK Skill'lerini Düzenlemek

'Prosedür & Kod Paylaşımları' forumunda database tarafından 7 Mar 2016 tarihinde açılan konu

  1. database

    database Yeni Cüce

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    Sadece 75 skill'i orjinal değildir. Server dosyalarına müdahale edilmeden orjinal yapılabileceğini sanmıyorum. Diğer skill'ler orjinaldir.

    Özellikle 70 ve altındaki skill'ler MYKO database'lerde orjinal olmuyor. MYKO'lara yararlı olacağına inanıyorum.



    Kod:
    
    ------ warrior attack 80 (Hell Blade) --------- (%300 damage + 350 HP damage) (sekmez)
    
    delete from magic_type1 where inum = '106580'
    delete from magic_type1 where inum = '206580'
    
    insert into [MAGIC_TYPE1] values ('106580','Hell Blade','Karus Warrior Attack 80 (Master)','1','100','300','350','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206580','Hell Blade','Human Warrior Attack 80 (Master)','1','100','300','350','100','0','1','0','0');
    
    
    
    
    
    
    ----- warrior attack 75 (Blooding) --------- (%200 damage + 150 HP damage + 20 saniye boyunca 1000 HP damage)
    
    
    delete from magic_type1 where inum = '106575'
    delete from magic_type1 where inum = '206575'
    
    insert into [MAGIC_TYPE1] values ('106575','Blooding','Karus Warrior Attack 75 (Master)','1','100','200','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206575','Blooding','Human Warrior Attack 75 (Master)','1','100','200','150','100','0','1','0','0');
    
    
    delete from magic_type3 where inum = '106575'
    delete from magic_type3 where inum = '206575'
    
    insert into [MAGIC_TYPE3] values ('106575','Blooding','Karus Warrior Attack 75 (Master)','0','0','2','0','0','-1000','20','2');
    insert into [MAGIC_TYPE3] values ('206575','Blooding','Human Warrior Attack 75 (Master)','0','0','2','0','0','-1000','20','2');
    
    
    
    
    
    
    ------- warrior attack 70 (Howling Sword) ---------- (%300 damage + 200 HP damage) (sekmez)
    
    delete from magic_type1 where inum = '106570'
    delete from magic_type1 where inum = '206570'
    
    insert into [MAGIC_TYPE1] values ('106570','Howling Sword','Karus Warrior Attack 70 (Master)','1','100','300','200','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206570','Howling Sword','Human Warrior Attack 70 (Master)','1','100','300','200','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 60 (Sword Dancing) ---------- (%250 damage + 150 HP damage) (sekmez)
    
    delete from magic_type1 where inum = '106560'
    delete from magic_type1 where inum = '206560'
    delete from magic_type1 where inum = '105560'
    delete from magic_type1 where inum = '205560'
    
    insert into [MAGIC_TYPE1] values ('106560','Sword Dancing','Karus Warrior Attack 60 (Master)','1','100','250','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206560','Sword Dancing','Human Warrior Attack 60 (Master)','1','100','250','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105560','Sword Dancing','Karus Warrior Attack 60','1','100','250','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205560','Sword Dancing','Human Warrior Attack 60','1','100','250','150','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 57 (Sword Aura) ---------- (%200 damage + 100 HP damage) (sekmez)
    
    
    delete from magic_type1 where inum = '106557'
    delete from magic_type1 where inum = '206557'
    delete from magic_type1 where inum = '105557'
    delete from magic_type1 where inum = '205557'
    
    insert into [MAGIC_TYPE1] values ('106557','Sword Aura','Karus Warrior Attack 57 (Master)','1','100','200','100','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206557','Sword Aura','Human Warrior Attack 57 (Master)','1','100','200','100','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105557','Sword Aura','Karus Warrior Attack 57','1','100','200','100','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205557','Sword Aura','Human Warrior Attack 57','1','100','200','100','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 55 (Thrust) ---------- (%200 damage) (sekmez)
    
    delete from magic_type1 where inum = '106555'
    delete from magic_type1 where inum = '206555'
    delete from magic_type1 where inum = '105555'
    delete from magic_type1 where inum = '205555'
    
    insert into [MAGIC_TYPE1] values ('106555','Thrust','Karus Warrior Attack 55 (Master)','1','100','200','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206555','Thrust','Human Warrior Attack 55 (Master)','1','100','200','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105555','Thrust','Karus Warrior Attack 55','1','100','200','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205555','Thrust','Human Warrior Attack 55','1','100','200','0','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 50 (Mangling) ---------- (%100 damage + 150 HP damage) (seker)
    
    delete from magic_type1 where inum = '106550'
    delete from magic_type1 where inum = '206550'
    delete from magic_type1 where inum = '105550'
    delete from magic_type1 where inum = '205550'
    
    insert into [MAGIC_TYPE1] values ('106550','Mangling','Karus Warrior Attack 50 (Master)','0','100','100','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206550','Mangling','Human Warrior Attack 50 (Master)','0','100','100','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105550','Mangling','Karus Warrior Attack 50','0','100','100','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205550','Mangling','Human Warrior Attack 50','0','100','100','150','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 45 (Cleave) ---------- (%250 damage) (seker)
    
    delete from magic_type1 where inum = '106545'
    delete from magic_type1 where inum = '206545'
    delete from magic_type1 where inum = '105545'
    delete from magic_type1 where inum = '205545'
    
    insert into [MAGIC_TYPE1] values ('106545','Cleave','Karus Warrior Attack 45 (Master)','0','100','250','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206545','Cleave','Human Warrior Attack 45 (Master)','0','100','250','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105545','Cleave','Karus Warrior Attack 45','0','100','250','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205545','Cleave','Human Warrior Attack 45','0','100','250','0','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 40 (Multiple Shock) ---------- (%150 damage + 50 HP damage) (seker)
    
    delete from magic_type1 where inum = '106540'
    delete from magic_type1 where inum = '206540'
    delete from magic_type1 where inum = '105540'
    delete from magic_type1 where inum = '205540'
    
    insert into [MAGIC_TYPE1] values ('106540','Multiple Shock','Karus Warrior Attack 40 (Master)','0','100','150','50','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206540','Multiple Shock','Human Warrior Attack 40 (Master)','0','100','150','50','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105540','Multiple Shock','Karus Warrior Attack 40','0','100','150','50','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205540','Multiple Shock','Human Warrior Attack 40','0','100','150','50','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 35 (Prick) ---------- (%150 damage) (sekmez)
    
    delete from magic_type1 where inum = '106535'
    delete from magic_type1 where inum = '206535'
    delete from magic_type1 where inum = '105535'
    delete from magic_type1 where inum = '205535'
    
    insert into [MAGIC_TYPE1] values ('106535','Prick','Karus Warrior Attack 35 (Master)','1','100','150','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206535','Prick','Human Warrior Attack 35 (Master)','1','100','150','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105535','Prick','Karus Warrior Attack 35','1','100','150','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205535','Prick','Human Warrior Attack 35','1','100','150','0','100','0','1','0','0');
    
    
    
    
    
    
    -------- warrior attack 30 (Sever) --------- (%100 damage + 100 HP damage) (seker)
    
    delete from magic_type1 where inum = '106530'
    delete from magic_type1 where inum = '206530'
    delete from magic_type1 where inum = '105530'
    delete from magic_type1 where inum = '205530'
    
    
    insert into [MAGIC_TYPE1] values ('106530','Sever','Karus Warrior Attack 30 (Master)','0','100','100','100','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206530','Sever','Human Warrior Attack 30 (Master)','0','100','100','100','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105530','Sever','Karus Warrior Attack 30','0','100','100','100','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205530','Sever','Human Warrior Attack 30','0','100','100','100','100','0','1','0','0');
    
    
    
    
    
    
    -------- warrior attack 25 (Carving) --------- (%200 damage) (seker)
    
    delete from magic_type1 where inum = '106525'
    delete from magic_type1 where inum = '206525'
    delete from magic_type1 where inum = '105525'
    delete from magic_type1 where inum = '205525'
    
    insert into [MAGIC_TYPE1] values ('106525','Carving','Karus Warrior Attack 25 (Master)','0','100','200','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206525','Carving','Human Warrior Attack 25 (Master)','0','100','200','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105525','Carving','Karus Warrior Attack 25','0','100','200','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205525','Carving','Human Warrior Attack 25','0','100','200','0','100','0','1','0','0');
    
    
    
    
    
    
    -------- warrior attack 20 (Leg Cutting) --------- (%100 damage + resistance'a bağlı olarak rakibi yavaşlatma etkisi) (sekmez)
    
    delete from magic_type1 where inum = '106520'
    delete from magic_type1 where inum = '206520'
    delete from magic_type1 where inum = '105520'
    delete from magic_type1 where inum = '205520'
    
    insert into [MAGIC_TYPE1] values ('106520','Leg Cutting','Karus Warrior Attack 20 (Master)','1','100','100','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206520','Leg Cutting','Human Warrior Attack 20 (Master)','1','100','100','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105520','Leg Cutting','Karus Warrior Attack 20','1','100','100','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205520','Leg Cutting','Human Warrior Attack 20','1','100','100','0','100','0','1','0','0');
    
    
    delete from magic_type4 where inum = '106520'
    delete from magic_type4 where inum = '206520'
    delete from magic_type4 where inum = '105520'
    delete from magic_type4 where inum = '205520'
    
    insert into [MAGIC_TYPE4] values ('106520','Leg Cutting','Karus Warrior Attack 20 - Yavaslatma (Master)','6','20','10','100','40','0','100','100','100','0','100','1','1','100','100','0','0','0','0','0','0','0','0','0','0','0','1');
    insert into [MAGIC_TYPE4] values ('206520','Leg Cutting','Human Warrior Attack 20 - Yavaslatma (Master)','6','20','10','100','40','0','100','100','100','0','100','1','1','100','100','0','0','0','0','0','0','0','0','0','0','0','1');
    insert into [MAGIC_TYPE4] values ('105520','Leg Cutting','Karus Warrior Attack 20 - Yavaslatma','6','20','10','100','50','0','100','100','100','0','100','1','1','100','100','0','0','0','0','0','0','0','0','0','0','0','1');
    insert into [MAGIC_TYPE4] values ('205520','Leg Cutting','Human Warrior Attack 20 - Yavaslatma','6','20','10','100','50','0','100','100','100','0','100','1','1','100','100','0','0','0','0','0','0','0','0','0','0','0','1');
    
    
    
    
    
    
    -------- warrior attack 15 (Pierce) --------- (%100 damage) (sekmez)
    
    delete from magic_type1 where inum = '106515'
    delete from magic_type1 where inum = '206515'
    delete from magic_type1 where inum = '105515'
    delete from magic_type1 where inum = '205515'
    
    insert into [MAGIC_TYPE1] values ('106515','Pierce','Karus Warrior Attack 15 (Master)','1','100','100','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206515','Pierce','Human Warrior Attack 15 (Master)','1','100','100','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105515','Pierce','Karus Warrior Attack 15','1','100','100','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205515','Pierce','Human Warrior Attack 15','1','100','100','0','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 10 (Shear) --------- (%100 damage + 50 HP damage) (seker)
    
    delete from magic_type1 where inum = '106510'
    delete from magic_type1 where inum = '206510'
    delete from magic_type1 where inum = '105510'
    delete from magic_type1 where inum = '205510'
    
    insert into [MAGIC_TYPE1] values ('106510','Shear','Karus Warrior Attack 10 (Master)','0','100','100','50','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206510','Shear','Human Warrior Attack 10 (Master)','0','100','100','50','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105510','Shear','Karus Warrior Attack 10','0','100','100','50','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205510','Shear','Human Warrior Attack 10','0','100','100','50','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 5 (Hood Wink) ----------- (%150 damage) (seker)
    
    delete from magic_type1 where inum = '106505'
    delete from magic_type1 where inum = '206505'
    delete from magic_type1 where inum = '105505'
    delete from magic_type1 where inum = '205505'
    
    insert into [MAGIC_TYPE1] values ('106505','Hood Wink','Karus Warrior Attack 5 (Master)','0','100','150','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206505','Hood Wink','Human Warrior Attack 5 (Master)','0','100','150','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105505','Hood Wink','Karus Warrior Attack 5','0','100','150','0','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205505','Hood Wink','Human Warrior Attack 5','0','100','150','0','100','0','1','0','0');
    
    
    
    
    
    
    ------- warrior attack 0 (Hash) ----------- (%100 damage + 30 HP damage) (seker)
    
    delete from magic_type1 where inum = '106500'
    delete from magic_type1 where inum = '206500'
    delete from magic_type1 where inum = '105500'
    delete from magic_type1 where inum = '205500'
    
    insert into [MAGIC_TYPE1] values ('106500','Hash','Karus Warrior Attack 0 (Master)','0','100','100','30','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206500','Hash','Human Warrior Attack 0 (Master)','0','100','100','30','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('105500','Hash','Karus Warrior Attack 0','0','100','100','30','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('205500','Hash','Human Warrior Attack 0','0','100','100','30','100','0','1','0','0');
    
    


    Scream'i de eklemek istedim.

    Kod:
    
    ------- warrior master 2 (Scream) ------------ (%250 damage + 150 HP damage + resistance'a bağlı olarak rakibi kilitleme etkisi) (sekmez)
    
    delete from magic_type1 where inum = '106802'
    delete from magic_type1 where inum = '206802'
    
    insert into [MAGIC_TYPE1] values ('106802','Scream','Karus Warrior Master 2 (Master)','1','100','250','150','100','0','1','0','0');
    insert into [MAGIC_TYPE1] values ('206802','Scream','Human Warrior Master 2 (Master)','1','100','250','150','100','0','1','0','0');
    
    
    delete from magic_type4 where inum = '106802'
    delete from magic_type4 where inum = '206802'
    
    insert into [MAGIC_TYPE4] values ('106802','Scream','Karus Warrior Master 2 - Kilitleme (Master)','6','20','7','100','0','0','100','100','100','0','100','1','1','100','100','0','0','0','0','0','0','0','0','0','0','0','1');
    insert into [MAGIC_TYPE4] values ('206802','Scream','Human Warrior Master 2 - Kilitleme (Master)','6','20','7','100','0','0','100','100','100','0','100','1','1','100','100','0','0','0','0','0','0','0','0','0','0','0','1');
    
    
     
  2. facebook12

    facebook12 Yeni Cüce

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    :mad:
    asdasdasd
     
  3. hamza5885

    hamza5885 Yeni Cüce

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    çok iyi bi oyun bayıldım
     
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    Evos17 Yeni Cüce

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    sfsfdsfsfsfsfsfsfs
     
  5. koygel5115

    koygel5115 Yeni Cüce

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    çok teşekürler
     
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    reis71 Yeni Cüce

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    çok çok saol
     
  7. osman

    osman Yeni Cüce

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    çok saol :)
     
  8. deneme8

    deneme8 Yeni Cüce

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    çok sağol kardeş
     
  9. muhammedbaba

    muhammedbaba Yeni Cüce

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    çok sağol her yerde arıyodum
     
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    Bela Groß Yeni Cüce

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    güzel eline sağlık
     
  11. emregez

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    cok sagol .....
     
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    mehmetzor Yeni Cüce

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    Elinize sağlık
     

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